Elementary Courses Library
TOur Elementary Courses Library features a growing collection of courses that have been taught, are currently in design, or are in active development. Each course is crafted for elementary-aged students and built on the From Earth to Sky philosophy—learning that is hands-on, contextually based, and inspired by children’s natural curiosity and creativity.
These courses encourage exploration, critical thinking, and joy in discovery. Whether engaging in nature-based science, creative engineering, cultural studies, or imaginative storytelling, every lesson is designed to help children connect learning to the real world and see themselves as active participants in it.
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Students become wildlife researchers studying animals in their own yard or local park. They'll build bird feeders and observe feeding behaviors, create bug hotels and identify insects, track animal footprints, document seasonal changes, and maintain nature journals with drawings and observations.
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Explore chemistry through cooking and food experiments. Students learn about chemical reactions by making volcanoes with baking soda and vinegar, understand crystallization by growing salt and sugar crystals, study acids and bases using natural indicators from red cabbage, and learn about emulsification by making butter and mayonnaise.
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Students build and operate their own weather monitoring station. They'll construct simple barometers, thermometers, and rain gauges, track weather patterns over months, learn about cloud types through observation, study how weather affects plants and animals, and make weather predictions.
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Focus on engineering design thinking through building challenges. Students design bridges with everyday materials, create simple machines to solve problems, build towers that can withstand "earthquakes" (shaking table), design paper airplanes for different flight goals, and invent solutions to household problems.
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Learn botany and ecology through hands-on gardening. Students plant seeds and document growth stages, experiment with different growing conditions, study plant parts and their functions, learn about beneficial insects and composting, and understand how plants interact with their environment.
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Investigate astronomy and space science through building and observation. Students construct simple telescopes, track moon phases and planet movements, build and launch model rockets, design Mars habitats, and learn about the solar system through scale models.
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Age-appropriate mystery solving using basic scientific methods. Students dust for fingerprints using cocoa powder, analyze "mystery powders" (flour, sugar, baking soda), study different types of soil samples, learn basic microscope skills, and solve classroom "crimes" like who ate the missing cookies.
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Study marine science and water cycles through contained ecosystems. Students create aquarium ecosystems, build wave machines to study ocean motion, experiment with density using salt and fresh water, learn about marine food chains, and study how pollution affects water systems.
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Explore physics through music and sound creation. Students build simple instruments from household materials, study how sound travels through different materials, experiment with pitch and volume, learn about vibrations and frequency, and create a "sound map" of their environment.
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Learn about earth science and history through excavation activities. Students create and excavate "artifact sites" in sandboxes, study rock layers and fossils, learn about preservation and dating methods, practice careful documentation and measurement, and study how scientists learn about the past.
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Using the entire Magic School Bus series as a foundation, students recreate Ms. Frizzle's field trips through experiments and projects. They'll build digestive system models when reading about the human body, create weather systems in bottles for the weather books, grow crystals and study rock formation with the earth science titles, and design simple circuits and electromagnets for the electricity adventures. Each book becomes a 2-3 week unit with related experiments, field trips, and discovery activities.
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Center each unit around a scientist from the popular "Who Was?" biography series. Students study Marie Curie while conducting safe radioactivity experiments with glow-in-the-dark materials, explore Newton's laws through building catapults and studying motion, investigate genetics with Gregor Mendel by growing pea plants and studying inheritance, and learn about electricity with Benjamin Franklin through static electricity experiments and simple circuit building.
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Use National Geographic Kids books as springboards for in-depth animal behavior and habitat studies. Students build bird observation stations after reading about birds, create ant farms and study insect behavior, design zoo habitats for different animals, track migration patterns on maps, and investigate animal adaptations through hands-on experiments like testing different "beak" tools for feeding.
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Transform the gross and fascinating facts from Horrible Science books into memorable experiments. Students make "blood" and study circulation systems, create "slime" to learn about non-Newtonian fluids, build erupting volcanoes while studying geology, investigate decomposition with controlled composting experiments, and explore digestion by creating stomach acid simulations.
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Use the photo-rich DK Eyewitness books as visual guides for building and creating. Students construct working volcano models after studying the geology book, build authentic medieval catapults and study physics, create detailed weather monitoring stations, design and test different bridge structures, and build scale models of various machines and inventions.
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Many Usborne science books come with built-in experiments that can be expanded into full units. Students follow the chemistry experiments and then design their own investigations, use the astronomy books to plan stargazing sessions and build telescope models, work through the physics activities and then apply concepts to solve engineering challenges, and use the nature books to design long-term observation studies.
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Using the popular "Who Would Win?" book series as the foundation, students become animal researchers and scientists studying the amazing adaptations that make different animals successful in their environments. Each book becomes a 2-3 week investigation where students don't just read about the animals - they test, measure, and experiment to understand the science behind each creature's superpowers.
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Students become community detectives, mapping their local area, interviewing neighbors, visiting local businesses, and creating a neighborhood guidebook. They learn about community helpers, local government, and how societies function while developing observation and communication skills.
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Children research their family history and cultural backgrounds, creating exhibits with photos, artifacts, recipes, and stories. They learn about immigration, cultural traditions, and how families contribute to community diversity while practicing interview and presentation skills.
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Set up different "time periods" in various rooms or spaces where students spend weeks living like children from different eras. They could experience a one-room schoolhouse, Native American village, colonial kitchen, or 1950s home, complete with period-appropriate activities, games, and daily routines.
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Students create and run their own mini-businesses, learning about wants vs. needs, money management, and how economies work. They could sell handmade crafts, provide services like pet-sitting, or create a farmer's market with garden produce.
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Choose different world cultures throughout the year and have students plan authentic cultural celebrations. They research traditions, prepare foods, learn dances or games, create decorations, and invite family/friends to experience what they've learned.
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Students identify real problems in their community (like littering, lack of playground equipment, or helping elderly neighbors) and develop action plans. They learn about civic responsibility while practicing research, planning, and presentation skills.
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Transform learning spaces into different world regions where students "travel" to experience various climates, landforms, and cultures. They could build igloos in the "Arctic," create rainforest environments, or simulate desert survival scenarios.
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Students research historical figures and write letters back and forth as those characters, learning about different time periods through personal correspondence. Parents or older siblings can help respond as different historical figures.
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Each book becomes a month-long cultural immersion. Students research the historical periods and locations, create costumes and artifacts, cook traditional foods, and build models or dioramas. They could recreate ancient Egypt, medieval castles, or Japanese culture while following Jack and Annie's adventures.
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Use these books as springboards for deep dives into different historical periods. Students create living history experiences, build period-appropriate shelters, try historical crafts, and role-play daily life from various eras while learning about social structures and cultural changes.
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Follow Phileas Fogg's journey while studying world geography, cultures, and transportation history. Students plan their own "journey," research countries and customs, create travel journals, and explore how transportation has changed society and commerce.
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Explore themes of courage, community, and resistance through hands-on projects like creating underground newspapers, studying rationing by cooking with limited ingredients, and learning about how ordinary people helped during wartime while discussing ethics and civic responsibility.
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Students learn about Native American cultures, island ecosystems, and survival skills through hands-on activities like shelter building, food preservation, tool making, and studying how geography shapes culture and daily life.
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Explore themes of family, community support, and resourcefulness by creating their own "boxcar" living space, learning about homelessness and community resources, and studying how families and communities help each other through difficult times.
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Study immigration patterns, mail-order brides, and prairie farming while learning traditional skills like bread baking, letter writing, and understanding how geography influenced settlement patterns and family structures.
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Students study Polynesian history, traditional wayfinding techniques, and island geography. They could build model outrigger canoes, learn constellation navigation, create traditional crafts, and explore how ocean geography shaped Pacific Islander cultures and migration patterns.
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Explore Mexican culture, family traditions, and the importance of remembering ancestors. Students create family trees, learn about Mexican history, make traditional crafts like papel picado, cook authentic foods, and study how cultural celebrations strengthen communities.
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Transform your space into medieval Scotland while studying clan systems, Scottish history, and medieval life. Students could learn traditional crafts, study castle architecture, explore Celtic traditions, and understand how geography influenced Scottish culture and conflicts.
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Study African geography, wildlife conservation, and various African cultures. Students create ecosystem dioramas, learn about traditional African music and art, study the concept of community leadership, and explore how environment shapes culture and society.
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Immerse in Chinese history, traditional arts, and family honor concepts. Students could practice calligraphy, learn about the Great Wall, create Chinese gardens, study ancient Chinese inventions, and explore how geography influenced Chinese civilization.
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Study Norway and Sami culture, Arctic geography, and traditional crafts. Students learn about reindeer herding, Northern Lights science, traditional Scandinavian foods, and how harsh climates shaped cultural adaptations and community cooperation.
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Explore Colombian geography, coffee culture, and Latin American history. Students study biodiversity in South America, learn about Colombian traditions, create family heritage projects, and understand how geography influences economic development.
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Study the diverse cultures of Southeast Asia, trade routes, and cultural cooperation. Students explore traditional foods, martial arts, water management systems, and how river systems influenced settlement patterns and cultural exchange.
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Investigate Italian geography, fishing communities, and Mediterranean culture. Students learn about coastal economics, traditional Italian crafts, regional differences in Italy, and how geography influences local industries and ways of life.
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Study Victorian society, British colonialism in India, and class systems. Students create Victorian gardens, learn about servants vs. aristocracy, explore British history in India, and understand how social structures affected children's lives and opportunities.
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Explore themes of being an outsider, helping strangers, and cultural differences. Students study immigration patterns, create "welcome kits" for new community members, learn about different cultures integrating into American society, and discuss how communities can support newcomers.
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Study Japanese traditions, martial arts philosophy, and peaceful problem-solving. Students learn about Japanese history, practice meditation and respect concepts, explore how different cultures approach conflict, and understand cultural exchange between East and West.
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Transform learning into medieval times while studying feudalism, castle life, and social outcasts. Students build medieval villages, learn about knights and peasants, study how societies treat those who are different, and explore themes of prejudice and acceptance.
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Study 1960s suburban culture, community helpers, and civic responsibility. Students create 1960s-style neighborhoods, learn about mid-century architecture and culture, explore how communities work together for safety, and discuss the role of heroes in society.
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Explore British culture, immigration experiences, and urban communities. Students study London geography and history, learn about Peruvian culture (Paddington's homeland), create "arrival experiences" for immigrants, and understand how cities welcome newcomers.
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Study European medieval periods, oral traditions, and different cultural storytelling methods. Students create their own medieval settings, learn about Renaissance culture, explore how stories preserve history, and understand the role of storytelling in communities.
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Explore farm life, rural communities, and agricultural history. Students study farming practices, learn about rural vs. urban differences, create farm environments, and understand how rural communities support each other through challenges.
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Study 1950s culture, Cold War tensions, and how fear affects communities. Students create 1950s settings, learn about this historical period, explore how communities react to outsiders, and discuss how fear and understanding shape social interactions.
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Transform cooking into a math playground. Students double and halve recipes (fractions), calculate cooking times for different quantities (ratios), measure ingredients precisely, and convert between units. Advanced projects include costing out family meals, planning party portions, or creating a cookbook with nutritional analysis. They'll naturally encounter decimals, percentages, and problem-solving.
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Students create weather stations to track temperature patterns, measure rainfall, and calculate averages. They design garden plots using area and perimeter, track plant growth with charts and graphs, and study patterns in nature like Fibonacci sequences in pinecones or geometric shapes in honeycombs.
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Students run mini-businesses like lemonade stands or pet-sitting services. They track expenses and profits, calculate change, set fair prices, and create simple budgets. Projects include designing advertisements with geometric shapes, calculating profit margins, and graphing sales over time.
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Using blocks, cardboard, or digital tools, students design dream houses or community buildings. They calculate square footage, work with scale drawings, explore symmetry and geometric shapes, and solve spatial reasoning problems. They might design playgrounds using area calculations or create floor plans for optimal room layouts.
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Students explore different historical periods while learning math concepts. Calculate pyramid volumes when studying Egypt, use Roman numerals and early counting systems, measure distances using ancient methods, or recreate medieval market transactions. Each era provides natural contexts for different mathematical concepts.
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Students hunt for mathematical patterns outdoors - counting petals, measuring tree heights using shadows, creating geometric art with natural materials, and collecting data about local wildlife. They'll create nature journals filled with measurements, patterns, and mathematical observations.
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Students become data collectors for their own families - tracking chores completed, favorite foods, time spent on activities, or family member heights over time. They create surveys, make graphs, and present findings using charts and simple statistics.
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Students explore Wilbur's world through animal care calculations - how much food different farm animals need daily, weekly, monthly. They track Wilbur's growth using measurement and graphing, calculate egg production rates, and design optimal pen layouts using area and perimeter. Projects include creating feeding schedules, planning crop rotations using patterns, and calculating the economics of running Zuckerman's farm.
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Each book becomes a math expedition. In Ancient Egypt, students build pyramids using geometry and calculate mummy wrapping lengths. During dinosaur adventures, they estimate prehistoric creature sizes using scale and proportion. In medieval times, they design castle defenses using angles and measurements. Students create timeline calculations and distance problems as Jack and Annie travel through history.
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Students organize Miss Honey's classroom using spatial reasoning, calculate reading speeds and comprehension rates like Matilda, and explore the mathematics behind Matilda's mental powers through pattern recognition and number sense. They design ideal classroom layouts, track reading progress through data collection, and solve problems involving school supplies and student populations.
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Students solve real-world problems the Alden children faced - calculating food portions to last specific periods, measuring materials needed for shelter improvements, and budgeting limited resources. They explore time management for daily tasks, distance calculations for their adventures, and problem-solving involving resourcefulness and planning.
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Students calculate the cost of Billy's coon hunting equipment over time, track distances walked during hunts, and measure the growth of his red fern. Projects include mapping hunting territories using coordinate systems, calculating training schedules for hunting dogs, and exploring the mathematics of saving money for long-term goals.
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Students design Mary's secret garden using geometric principles, calculate plant spacing and growth rates, and track seasonal changes through data collection. They explore the mathematics of garden planning - water needs, sunlight requirements, and harvest timing. Advanced projects include designing garden paths using angles and creating planting schedules using calendar mathematics.
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Students design and test different bridge constructions to reach the magical kingdom, exploring load capacity, materials needed, and structural geometry. They calculate distances across the creek, design rope swing trajectories using basic physics concepts, and create maps of Terabithia using scale and coordinate systems.
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Students become toy engineers like the characters, calculating how many toys fit in Andy's room using area and volume. They design toy storage systems, track which toys are played with most using data collection and graphing, and solve problems about toy sharing and fair distribution. Projects include calculating distances for Buzz's "flying" attempts, designing optimal playroom layouts, and creating inventory systems for toy collections.
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Students explore Marlin and Dory's underwater journey through distance calculations across the ocean, measuring depths and pressures at different levels, and tracking fish populations in coral reefs. They study ocean currents using directional mathematics, calculate swimming speeds for different sea creatures, and design aquarium habitats using geometry and volume calculations.
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Students learn traditional Polynesian navigation methods using stars and patterns, calculate distances between islands, and track ocean voyages using coordinate systems. They explore the mathematics behind boat building - calculating materials needed, weight distribution, and sail sizes. Projects include designing island maps using scale, studying tide patterns through data analysis, and calculating food supplies for long voyages.
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Students calculate superhero abilities - how fast does Dash run, how much can Mr. Incredible lift, what angles does Elastigirl need for her stretching? They design superhero costumes using measurement and geometry, create training schedules using time calculations, and solve problems involving force, speed, and trajectory for superhero missions.
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Students tackle Earth's cleanup problem through calculating waste volumes, designing efficient recycling systems, and tracking environmental recovery over time. They explore space travel mathematics - distances to other planets, fuel calculations, and gravity differences. Projects include designing sustainable living systems and calculating resource usage for space colonies.
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Students track emotions throughout the day using data collection and create graphs showing feeling patterns. They design memory storage systems using organization and classification, calculate the "math" behind personality islands, and explore how different emotions affect decision-making through probability and logic problems.
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Students design the diverse districts of Zootopia using scale and proportion for different animal sizes, calculate population distributions, and solve transportation problems for varying creature needs. They explore the economics of running a diverse city, design habitats using geometry, and create fair resource distribution systems using ratios and percentages.
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Students design Elsa's ice palace using geometric principles, calculate the mathematics behind snowflake patterns, and explore symmetry in ice crystal formations. They solve problems about ice thickness for safety, design Anna's journey using distance and time calculations, and create winter weather tracking systems using measurement and data analysis.
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Students design Shrek's swamp home using area and perimeter calculations, create optimal mud bath temperatures using measurement, and calculate distances for rescue missions. They explore the economics of running Far Far Away kingdom, design castle layouts using geometry, and solve problems involving fairy tale character populations and housing needs in different magical lands.
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Students calculate food requirements for different dragon species using ratios and proportions, design flight paths using coordinate geometry, and measure wing spans to body ratios. Projects include creating dragon training schedules using time management, calculating fire-breathing temperatures and distances, and designing dragon-proof village layouts using spatial reasoning and defensive mathematics.
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Students explore the mathematics behind pet ownership - calculating daily food costs, exercise requirements, and space needs for different animals. They track pet behavior patterns using data collection, design optimal apartment layouts for multiple pets, and solve problems involving pet-sitting schedules and neighborhood pet populations.
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Students become Gru's mathematical assistants, calculating quantities needed for inventions, measuring lab equipment, and tracking minion productivity using graphs and charts. They design moon-stealing missions using physics calculations, create banana consumption budgets, and solve problems involving minion organization and task distribution using combinatorics.
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Students explore building projects using geometric principles, calculate pieces needed for different structures, and design cities using scale and proportion. They track building efficiency through time studies, create instruction manuals using sequential mathematics, and solve spatial reasoning problems while designing everything from spaceships to castles.
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Students track Blu and Jewel's journey using distance calculations and mapping, study bird flight patterns through data analysis, and calculate food needs during long migrations. They explore population studies of endangered species, design bird habitat preserves using area calculations, and create flight schedules using time zone mathematics.
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Students calculate distances during the great migration, study climate change patterns through data analysis, and explore the mathematics behind ice formation and melting. They design mammoth-sized shelters using scale and proportion, track seasonal food storage needs, and solve survival problems involving resource management and time calculations.
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Students explore wildlife population management through data collection and graphing, calculate territory sizes needed for different animals, and design forest conservation plans. They track seasonal migration patterns, solve problems involving predator-prey relationships using ratios, and create park management systems using organizational mathematics.
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Students calculate train speeds and distances to the North Pole, design railroad tracks using geometry and angles, and solve scheduling problems for magical train operations. They explore the physics of train movement, calculate passenger capacity, and design efficient gift-loading systems using spatial reasoning and logistics mathematics.