Theme Park Design: Build It. Run It. Live It!

$75.00

In this immersive, project-based course, students take on the role of theme park creators, engineers, entrepreneurs, and storytellers as they design an original theme park from the ground up. From the first spark of an idea to a fully developed business and design portfolio, students will plan, calculate, build, and present a complete park concept.

Grounded in real-world application, this course weaves together STEM, business, design, and communication skills into one cohesive, high-interest experience. Every lesson directly contributes to a final product: a fully realized Theme Park Design Dossier and presentation.

✨ What Makes This Course Different

This course is comprehensive and thorough, guiding students step-by-step through the entire design and business process behind a working theme park.

Students will not just learn concepts. They will apply them immediately through meaningful, hands-on projects.

It can be completed:

  • Individually for independent learners and homeschool students

  • Collaboratively as a team, making it ideal for co-ops, classrooms, or group projects

Whether working solo or as part of a design team, students take ownership of their park and their learning.

🧠 What Students Will Learn

Students develop skills across multiple disciplines, including:

  • Engineering & Physics
    Design roller coasters and attractions using real-world physics principles

  • Mathematics
    Apply calculations for budgeting, capacity, pricing, and profit

  • Entrepreneurship & Business Planning
    Build a startup budget, revenue model, and break-even analysis

  • Creative Design & Branding
    Create park themes, characters, logos, and marketing campaigns

  • Research & Data Analysis
    Conduct surveys, analyze results, and make data-driven decisions

  • Communication & Presentation
    Pitch their park idea in a professional, stakeholder-style presentation

πŸ› οΈ What Students Will Create

By the end of the course, each student or team will have developed:

  • A fully themed and branded original theme park concept

  • A park map and land design

  • A minimum of 8 attractions, including a featured ride design

  • A physical ride model (hands-on engineering project)

  • A cast of original park characters

  • A complete food and beverage program with pricing

  • A detailed financial plan and startup budget

  • A marketing campaign and brand identity package

  • A primary research report based on real survey data

  • A final Theme Park Design Dossier and presentation

πŸ“š Course Structure

  • 36 weeks of structured, step-by-step instruction

  • Weekly lessons include:

    • Skill-based teaching

    • Hands-on project tasks

    • Reflection and assessment

    • Optional worksheets for math and science concepts

This course is designed to be open-and-go for facilitators, while still allowing flexibility for creativity and pacing.

🎯 Who This Course Is For

  • Grades 9–12 (adaptable for advanced middle school students)

  • Homeschool families

  • Co-ops and small group learning environments

  • Classrooms looking for a high-engagement elective or STEM project course

🌟 The Big Outcome

Students finish this course not just with knowledge, but with something real.

A complete, professional-level project that reflects:

  • Their creativity

  • Their critical thinking

  • Their ability to take an idea and turn it into something tangible

This is the kind of course students remember. The kind they talk about. The kind that builds confidence because they can see what they created.

If you want a course that blends imagination with real-world skills, this one opens the gates and lets students build the park.

In this immersive, project-based course, students take on the role of theme park creators, engineers, entrepreneurs, and storytellers as they design an original theme park from the ground up. From the first spark of an idea to a fully developed business and design portfolio, students will plan, calculate, build, and present a complete park concept.

Grounded in real-world application, this course weaves together STEM, business, design, and communication skills into one cohesive, high-interest experience. Every lesson directly contributes to a final product: a fully realized Theme Park Design Dossier and presentation.

✨ What Makes This Course Different

This course is comprehensive and thorough, guiding students step-by-step through the entire design and business process behind a working theme park.

Students will not just learn concepts. They will apply them immediately through meaningful, hands-on projects.

It can be completed:

  • Individually for independent learners and homeschool students

  • Collaboratively as a team, making it ideal for co-ops, classrooms, or group projects

Whether working solo or as part of a design team, students take ownership of their park and their learning.

🧠 What Students Will Learn

Students develop skills across multiple disciplines, including:

  • Engineering & Physics
    Design roller coasters and attractions using real-world physics principles

  • Mathematics
    Apply calculations for budgeting, capacity, pricing, and profit

  • Entrepreneurship & Business Planning
    Build a startup budget, revenue model, and break-even analysis

  • Creative Design & Branding
    Create park themes, characters, logos, and marketing campaigns

  • Research & Data Analysis
    Conduct surveys, analyze results, and make data-driven decisions

  • Communication & Presentation
    Pitch their park idea in a professional, stakeholder-style presentation

πŸ› οΈ What Students Will Create

By the end of the course, each student or team will have developed:

  • A fully themed and branded original theme park concept

  • A park map and land design

  • A minimum of 8 attractions, including a featured ride design

  • A physical ride model (hands-on engineering project)

  • A cast of original park characters

  • A complete food and beverage program with pricing

  • A detailed financial plan and startup budget

  • A marketing campaign and brand identity package

  • A primary research report based on real survey data

  • A final Theme Park Design Dossier and presentation

πŸ“š Course Structure

  • 36 weeks of structured, step-by-step instruction

  • Weekly lessons include:

    • Skill-based teaching

    • Hands-on project tasks

    • Reflection and assessment

    • Optional worksheets for math and science concepts

This course is designed to be open-and-go for facilitators, while still allowing flexibility for creativity and pacing.

🎯 Who This Course Is For

  • Grades 9–12 (adaptable for advanced middle school students)

  • Homeschool families

  • Co-ops and small group learning environments

  • Classrooms looking for a high-engagement elective or STEM project course

🌟 The Big Outcome

Students finish this course not just with knowledge, but with something real.

A complete, professional-level project that reflects:

  • Their creativity

  • Their critical thinking

  • Their ability to take an idea and turn it into something tangible

This is the kind of course students remember. The kind they talk about. The kind that builds confidence because they can see what they created.

If you want a course that blends imagination with real-world skills, this one opens the gates and lets students build the park.